Episode 24— December 7th, 2020

Setting the Tempo

00:38
Intro
04:30
Listener Submitted Pack 1, Pick 1
09:24
Reflections on an "Aggro-less" Environemnt
21:20
Slowing Down Your Deck When Sideboarding
26:49
What Is Tempo?
49:28
Categorizing Cards on the Tempo-Value Axis
53:44
Further Reading
55:09
Remand and Memory Lapse

This episode is all about tempo — what is it, when does it matter, and how do you apply it to your Cube design and gameplay decisions. Andy and Anthony talk about what “aggro” really means, why some games feel like they’re completely out of your control from the first land you play, the tempo vs value axis, taplands, low mana value spells, scaleable threats, cheap interaction, and what Llanowar Elves, Azorius Signet, and Sleight of Hand have in common.

Our pack 1, pick 1 this week is from listener Lemem’s 450 Card Unpowered Cube. Thanks, Lemem!

Discussed on this episode:

You can find the hosts’ Cubes on Cube Cobra:

If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at [email protected]. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.

Musical production by DJ James Nasty.

Thank you to Tahlofor annotating this episode!

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Memory Lapse — Rebecca Guay