Rock Beats Paper, Paper Beats Scissors, Scissors Beats Rock
After alluding to it in passing multiple times, Andy and Anthony are finally going deep on Andy’s contentious assertion that there are no intrinsically favored matchups between aggro, midrange, and control as the common heuristic suggests. In this episode, they define the macro-archetypes, talk about where they come from, and cover appropriate and inappropriate applications of these kinds of thought technologies. Then, they discuss how each matchup is won and lost for all the permutations of aggro, midrange, and control.
Our listener submitted pack 1, pick 1 this week comes from Arcade’s Commander Cube, the “Brawlbox”.
Discussed in this episode:
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Musical production by DJ James Nasty.