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Episode 206 — June 24th, 2024
The Joy of Gaming with Richard Garfield

Andy and Anthony are joined by Richard Garfield, legendary game designer and the creator of Magic: the Gathering. Richard talks about how he got interested in modifying and tweaking games, his concept that players can be loosely understood as either ‘honers’ or ‘innovators’, and why some games with great mechanics have no soul as a result of overdevelopment. Andy and Anthony also take advantage of this opportunity to ask Richard about his relationship to Cube, getting insight into how he designs his own and what he values about the format. They cover all the most salient Cube topics, including handling feedback from players, how to approach power level outliers, and how to manage complexity.

Discussed in this episode:

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Lucky Paper
PO Box 4855
Baltimore, MD 21211

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Musical production by DJ James Nasty.

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Richard Garfield, Ph.D. — Dave Dorman