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Episode 215 — September 2nd, 2024
Using Little Pieces of Paper as a Supermassive Random Number Generator
5:03
Why randomness is maybe the most fundamental aspect of Magic: the Gathering
7:08
Andy says some really big numbers to convince you Magic is really random
19:22
Using your library as a random number generator
26:57
Categorizing different types of ‘random’ cards
49:09
Andy and Anthony’s approach to randomness as Cube designers, in summary
55:41
Andy and Anthony’s favorite ‘random’ moments from games they’ve played

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Grip of Chaos — Mark Tedin