We currently have Cube testing surveys open for Reality Fracture and Reality Fracture Commander. Let us know what cards you’re testing from these sets!
Episode 68 — October 11th, 2021
Mark Rosewater is My Personal Design Intern with Jason Waddell
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6:20
Magic burnout
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18:02
The lifecycle of cube updates
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21:13
The misguided pursuit of perfection
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25:55
Magic cards are arbitrary
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30:32
The complicated architecture of Jason’s cube
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34:10
Why a “strict upgrade” is not necessarily an upgrade
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35:48
The “Party Pace” of Magic and the Riptide Lab Origin story
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42:34
Cube is always fun, except for when it’s not
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45:37
Heartstone Tavern brawl
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49:17
What we can learn about cube from Nickelodeon All-Star Brawl
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57:15
The mana system is fun, actually
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1:00:43
Why don’t Andy and Anthony play Slay the spire?
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1:07:43
Has 17Lands ruined limited and do we associate too much of our identity with our hobbies?
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1:10:41
What cube design assumptions should be thrown out?
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1:14:17
Two-player draft formats

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Painter's Servant — Mike Dringenberg