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Episode 71 — November 8th, 2021
The Use and Abuse of Archetype Driven Design
5:24
Listener submitted pack 1, pick 1
13:59
What is an archetype?
15:35
10, 2-color archetypes in limited design
19:19
Some differences between limited design and Cube design
26:33
What works about archetype driven Cube design
32:36
The texture and style of different deck archetypes
35:47
How to avoid low-agency, on-rails drafting
38:40
The approach to archetypes in the Regular Cube
42:32
Making archetypes meaningful with small numbers of cards
45:01
Emergent archetypes in the Combat Trick Cube
50:13
The relationship between build-arounds and archetypes
52:46
How many cards do you need to define an archetype
1:01:32
Summary and closing thoughts

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Seal of the Guildpact — Franz Vohwinkel